Candy!

Final render

Final render

Candy material

Candy material

Glass material

Glass material

Workbench

Workbench

This was just to test my new glass shader. Blender can't create dispersion at all and caustic very badly, so I did a shader that handles those things and here it was just a try out, but look rather good :)!
NB! This crystal bowl has too high IOR and I know it. The chart said 2.0... but after research I found out that it should be closer to 1.6. Well, I learned one thing....always do a lot of research of the material you make before doing it :D.
Blender 2.81, cycles

Date
October 24, 2019