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Joakim Tornhill
Joakim Tornhill
Artist, freelancer and course leader using Blender
Malmö, Sweden

Former "Operation Manager" at Divine Robot and now "Technical Artist" student at "The Game Assembly, TGA".
Blender worker with a wide knowledge about Blender in general, but is specialized in creating surfaces/texturing/material that makes the end product look "real". I know many people use external software as Substance painter/designer for this (also me)... but you can achieve top quality inside Blender as well. Have the YouTube channel "Blender Insight".

Skills

CompositingConcept Art3D Modeling3D VisualizationProp ModelingTexturingPBR Texturing

Software proficiency

Blender
Blender
GIMP
GIMP
Maya
Maya
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Unreal Engine
Unreal Engine

Reel